Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Feb 15, 2008, 10:30 AM // 10:30   #21
Desert Nomad
 
ryanryanryan0310's Avatar
 
Join Date: May 2006
Guild: Scars Meadows [SMS]
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Berek
Steal quotes much? :P
Everything is stolen, nothing is really original anymore.

Bows = Guns
ryanryanryan0310 is offline   Reply With Quote
Old Feb 15, 2008, 10:33 AM // 10:33   #22
Desert Nomad
 
[M]agna_[C]arta's Avatar
 
Join Date: Feb 2007
Location: Philippines, LSGH
Guild: Legions of the Golden Aguila [PNOY]
Profession: A/D
Default

Ain't a gun just a thin barrel filled with gun powder and chunk of metal?
Hmm....

Not really sure but maybe everyone imagines Firearms as Shotguns, 9mm.
Cause those weapons wouldn't fit but the Colonial Rifles seems just fine to me^^.
Again "This is Tyria, not Earth"^^!

Last edited by [M]agna_[C]arta; Feb 15, 2008 at 10:35 AM // 10:35..
[M]agna_[C]arta is offline   Reply With Quote
Old Feb 15, 2008, 10:44 AM // 10:44   #23
Wilds Pathfinder
 
artay's Avatar
 
Join Date: Feb 2006
Location: Australia
Guild: The Agony Scene
Profession: E/
Default

If it was balanced, sure, I've always been a fan of fantasy style guns.
artay is offline   Reply With Quote
Old Feb 15, 2008, 10:48 AM // 10:48   #24
Desert Nomad
 
[M]agna_[C]arta's Avatar
 
Join Date: Feb 2007
Location: Philippines, LSGH
Guild: Legions of the Golden Aguila [PNOY]
Profession: A/D
Default

They can ballance it in GW2 right^^?
Add a little more technology^^.
And Dwarves are already Gunpowder lovers in the start of the game don't they?
I just realized if they love Gunpowder why do they just make bombs why not guns?, and It is named after guns right?, but if there's no guns before gunpowder how could it possibly named after that^^?
*My head hurts XD!*
[M]agna_[C]arta is offline   Reply With Quote
Old Feb 15, 2008, 10:50 AM // 10:50   #25
Grotto Attendant
 
arcanemacabre's Avatar
 
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
Default

Quote:
Originally Posted by [M]agna_[C]arta
Ain't a gun just a thin barrel filled with gun powder and chunk of metal?
And a trigger/firing mechanism. The small mechanical parts are what make guns just a little too hi-tech for GW. 200 years in the future? I don't see why not. The Asura would be the most likely to invent them, though. They can craft eye glasses, as well as the small gears and what-not in the warp gates. They have the mechanical know-how. They just need that little kick of necessity and/or inspiration.

EDIT: Actually, with the Canthans being Asian-themed, the Chinese had many different types of gun-like weaponry dating as far back as 3rd-2nd century B.C. They had a "hand-cannon" of sorts - basically a miniature cannon made of bronze, that could be held and fired in the hands of a single person. Being that the Luxons already have the large Jade-firing cannons, it isn't much of a stretch to see that technology shrunk and improved on over 200 years.

Last edited by arcanemacabre; Feb 15, 2008 at 11:00 AM // 11:00..
arcanemacabre is offline   Reply With Quote
Old Feb 15, 2008, 10:50 AM // 10:50   #26
Krytan Explorer
 
Shakkara's Avatar
 
Join Date: Oct 2006
Profession: W/
Default

Why use guns when you have your Elementalists for artillery?

Say no to guns!
Shakkara is offline   Reply With Quote
Old Feb 15, 2008, 10:53 AM // 10:53   #27
Forge Runner
 
-Loki-'s Avatar
 
Join Date: Oct 2005
Default

Quote:
Originally Posted by Shakkara
Why use guns when you have your Elementalists for artillery?

Say no to guns!
Howitzer > echo meteor shower.
-Loki- is offline   Reply With Quote
Old Feb 15, 2008, 11:09 AM // 11:09   #28
Forge Runner
 
Rushin Roulette's Avatar
 
Join Date: Sep 2007
Location: Right here
Guild: Ende
Default

Hehe, im looking forward to vanquishing with the BFG from Doom( 1 and 2) , or the AR2 Rifle from HL2DM
Rushin Roulette is offline   Reply With Quote
Old Feb 15, 2008, 11:11 AM // 11:11   #29
Krytan Explorer
 
[riVen]'s Avatar
 
Join Date: Jun 2006
Guild: Refuge From Exile [RFE]
Default

Quote:
Originally Posted by Kyrein
GW is dark ages
Just wanted to lol at this.
[riVen] is offline   Reply With Quote
Old Feb 15, 2008, 11:13 AM // 11:13   #30
Frost Gate Guardian
 
captain_carter's Avatar
 
Join Date: Jul 2007
Location: England
Guild: The X Viles [TXV]
Profession: R/
Default

Well I'm just going to laugh at the NPCs trying desperately to build a gun over the next 200 years when we can all use far more powerful magic. I see little reason to build a mechanical weapon in a world with a lot of easy to use magic.

As I said before, why would you create a match if you could all conjure fire out of nothing?
captain_carter is offline   Reply With Quote
Old Feb 15, 2008, 11:26 AM // 11:26   #31
Desert Nomad
 
[M]agna_[C]arta's Avatar
 
Join Date: Feb 2007
Location: Philippines, LSGH
Guild: Legions of the Golden Aguila [PNOY]
Profession: A/D
Default

Why have Swords and Bows if we already have Maigc = P?
Get my point?
And if you check my post in Sardalec bout my Weapon Idea, I am thinking of just adding skins, a Bow and Gun can have same outcome in battle.
Ranged-Attackers^^.
[M]agna_[C]arta is offline   Reply With Quote
Old Feb 15, 2008, 11:30 AM // 11:30   #32
Grotto Attendant
 
arcanemacabre's Avatar
 
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
Default

Quote:
Originally Posted by [M]agna_[C]arta
Why have Swords and Bows if we already have Maigc = P?
Exactly. I mean if guns > swords, and magic > guns, why the hell are there still swords in the game? Hell, as fast as the Gons chuck spears, and the Rangers fly arrows, the guns could just be another ranged physical with a similar fire rate and damage range. So then, if it was comparable and balanced, why wouldn't they work?
arcanemacabre is offline   Reply With Quote
Old Feb 15, 2008, 12:00 PM // 12:00   #33
Desert Nomad
 
[M]agna_[C]arta's Avatar
 
Join Date: Feb 2007
Location: Philippines, LSGH
Guild: Legions of the Golden Aguila [PNOY]
Profession: A/D
Default

Thank you atleast somebody understands.

I think Guns are Viable for GW cause:
  • It can just be another skin for Bows, for Gun lovers.
  • Rangers can use them too, (Off-Topic, Also Sins should be able to use Claws and Gauntlets too., also some Sickle, but not weapon just for Deadly Arts^^)
  • GW has enough Technology to make a Gun, or even more.
  • GW isn't the Real World, why base it on our Timeline?
  • Even so if you still like to base it on the Timeline, 200 years after?
  • It is already being used in GW, Check The Dwarves, Asuras, Luxons? What else?
[M]agna_[C]arta is offline   Reply With Quote
Old Feb 15, 2008, 12:26 PM // 12:26   #34
Forge Runner
 
Free Runner's Avatar
 
Join Date: Oct 2005
Location: GW2G
Guild: Knights Of The Sacred Light [KSL]
Default

I think theres room for some kind of firearm in GW2 due to it being 250 years after. However in GW1 the closest group to have developed a kind of firearm is the Luxons and even that isnt perfected (Needs jade,a turtle and is very slow at fireing). Somewere down the line i can see the Asura (the last possible source for Tyria) creating them.
Free Runner is offline   Reply With Quote
Old Feb 15, 2008, 12:31 PM // 12:31   #35
Forge Runner
 
Join Date: Dec 2006
Profession: D/
Default

Firearms > bows. Would be unfair on rangers, tbh.
~ Dan ~ is offline   Reply With Quote
Old Feb 15, 2008, 12:42 PM // 12:42   #36
Krytan Explorer
 
Kyrein's Avatar
 
Join Date: Jan 2008
Location: Island of Undisclosed Location
Default

........i dont see whats so funny about GW being set in the dark ages.......albeit the dark ages with some pretty weird magic and stuff
Kyrein is offline   Reply With Quote
Old Feb 15, 2008, 12:42 PM // 12:42   #37
Lion's Arch Merchant
 
Muspellsheimr's Avatar
 
Join Date: Feb 2007
Default

Firearms in a fantasy setting are typically a very bad idea, and it would greatly detract from the quality of the game.

Further, Golems are not mechanical/electrical constructions (aka robots), but magically animated constructs.

Quote:
Originally Posted by [M]agna_[C]arta
  • GW has enough Technology to make a Gun, or even more.
Black powder & the cannons are the only thing I can think of, and simply knowing how to make saltpetre is not nearly the equivalent of knowing how to construct a firearm. Cannons are far less advanced versions of hand-held firearms. Care to name a few more that are not magically based?

Quote:
Originally Posted by arcanemacabre
Exactly. I mean if guns > swords, and magic > guns, why the hell are there still swords in the game? Hell, as fast as the Gons chuck spears, and the Rangers fly arrows, the guns could just be another ranged physical with a similar fire rate and damage range. So then, if it was comparable and balanced, why wouldn't they work?
Balancing is not an issue - flavor is. & as for guns being superior to swords - anyone who brings a handgun to a knife fight is a retard. Once you get into melee, any weapon designed for melee has a significant advantage over a firearm. And trust me, it's pretty easy to get into melee before someone can fire.

Average handguns have an accurate range of aprox. 30 feet - anything further and you have to be a skilled user to hit, especially if it's moving. The average adult human can close 30 feet before a trained user can draw their firearm, which is why police are often paranoid about people with large knives (a blade can also easily penetrate Kevlar).

Last edited by Muspellsheimr; Feb 15, 2008 at 01:04 PM // 13:04..
Muspellsheimr is offline   Reply With Quote
Old Feb 15, 2008, 12:59 PM // 12:59   #38
Academy Page
 
Arutima's Avatar
 
Join Date: Feb 2006
Location: Canada
Profession: R/
Default

Quote:
Originally Posted by Antheus
Fire Musket 0/0.25/5
Fire your musket at target. This skill fails if musket isn't loaded.

Reload Musket 10/30/5 (note the 30 second activation time)
Reload your musket. This skill is easily interrupted.
30 seconds activation for reload? ouch... the gunner must have arthritis , since it take around 10-15 seconds to reload (take me around that time to reload my uncle's flintstone rifle)
Arutima is offline   Reply With Quote
Old Feb 15, 2008, 01:08 PM // 13:08   #39
Desert Nomad
 
[M]agna_[C]arta's Avatar
 
Join Date: Feb 2007
Location: Philippines, LSGH
Guild: Legions of the Golden Aguila [PNOY]
Profession: A/D
Default

Don't compare Firearms and Bows, We could just think they have same Spead and Damage^^.
Uhm, kay but I remember they use Magical Crystals which gives off Eletricity to operate GOLEMs and Warps.
And btw, without Mechanical Energy GOLEMS can't move.
Heres the procces:
Magical Energy(Magic Crystals) > Eletrical Energy(Energy given of MCs) > Mechanical Energy(It's whole Action!)

The Ironforge Man
The Garrison
Traps in Dungeons
Mostly everypart in the Shiverpeaks
Does boats count?, Luxon Boats, Ice Boats, Corsair Boats(with Cannons)
???, and I bet theres more.

Last edited by [M]agna_[C]arta; Feb 15, 2008 at 01:26 PM // 13:26..
[M]agna_[C]arta is offline   Reply With Quote
Old Feb 15, 2008, 01:17 PM // 13:17   #40
Hugs and Kisses
 
[DE]'s Avatar
 
Join Date: Oct 2005
Guild: Scars Meadows
Default

Quote:
Originally Posted by Zahr Dalsk
This is Guild Wars, not Granado Espada.

Guns in an RPG = fail. (Just like swords in a shooter = fail.)

kthxbai.
Gunz: The Duel integrated swords pretty well.
[DE] is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:38 AM // 05:38.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("